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Stealing

Stealing

Take items from other players and NPCs.

Overview

Stealing allows you to take items from other players' backpacks and NPCs. A high-risk, high-reward skill that enables thief gameplay. Server rules vary significantly for thievery.

Effects

Item Theft

  • Steal from player backpacks
  • Take from NPC inventory
  • Success based on skill and item weight
  • Immediate criminal flag

Weight Limits

Success based on:

  • Your stealing skill
  • Item weight
  • Target's awareness
  • Random chance

Training

Warning

These need refinement. Confirm your template in the Discord community.

Early (0-30)

  • Steal from NPCs in non-guard areas
  • Practice on easy targets
  • Light items first

Intermediate (30-60)

  • Steal heavier items
  • Practice on various targets
  • Improve success rate

Advanced (60-85)

  • Steal valuable items
  • Better success rates
  • Fewer failures

Master (85-100)

  • Expert thief
  • Steal heavy items
  • Maximum success rate

Criminal Activity

Stealing makes you criminal immediately. Guards will attack in town.

Essential Thief Skills:

  • Snooping - View before stealing ⭐⭐⭐⭐⭐
  • Hiding - Escape after theft ⭐⭐⭐⭐⭐
  • Stealth - Approach undetected ⭐⭐⭐⭐⭐

Uses

Player Theft

  • Steal valuables from players
  • Target specific items
  • High risk, high reward
  • Requires excellent execution

NPC Theft

  • Steal from merchant NPCs
  • Lower risk
  • Practice and profit
  • Moderate rewards

Criminal System

Instant Criminal Flag

  • Stealing makes you criminal
  • Guards attack on sight
  • Other players can attack freely
  • Criminal timer must expire

Murder Counts

  • Stealing doesn't give murder counts
  • But being killed as a thief has no penalty reduction
  • Still considered criminal activity

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