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Parrying

Parrying

Overview

Parrying is a defensive skill that gives you a chance to absorb damage with your shield.

How it works

If you are wearing a shield, each time you get hit, you have a chance to parry the attack and absorb some of the damage.

The chance is calculated by dividing your Parrying skill by 2, if you have 100 Parrying you will have a 50% chance to parry.

The amount of damage reduction depends on the Armor Rating of the shield used.

Melee attacks are reduced by half of the shield Armor Rating, while projectile attacks use the shield full AR.

Keep in mind that as your shield becomes damaged overtime, its AR will gradually decrease as well.

This table shows the Armor Rating for each shield type.

Shield Type AR
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Buckler
7
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Wooden
8
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Bronze
10
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Metal
11
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Metal Kite
16
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Heater
23
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Order
30
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Chaos
32
Shield Type AR
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Buckler
8
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Bronze
12
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Metal
13
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Metal Kite
19
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Heater
27
Shield Type AR
item-icon
Buckler
12
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Wooden
13
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Metal Kite
21
Shield Type AR
item-icon
Buckler
17
item-icon
Wooden
18
item-icon
Metal Kite
26
Shield Type AR
item-icon
Buckler
22
item-icon
Wooden
23
item-icon
Metal Kite
31
Shield Type AR
item-icon
Buckler
27
item-icon
Wooden
28
item-icon
Metal Kite
36
Shield Type AR
item-icon
Buckler
32
item-icon
Wooden
33
item-icon
Metal Kite
41

Shield Bash

Double click on your shield to activate the Shield Bash ability.

If active when you get hit, you will be able to absorb Fire Breath damage.

Training

Parrying is hard to train because you will only gain when taking damage, it works best if trained while having a low combat skill as you get hit more often.

Gain is based on base damage before armor reduction, getting hit by multiple monsters increases gain speed.